These are the updates coming in late January:

1. Scene cards will gain Type Level (T-Level). You gain T-Level when you fuse non-skill cards (at least 3* (bronze) or higher) of the same type together, e.g. Sniper cards into Sniper card:

The max T-Level a card can have is level 8, and requires the card to be a rainbow (6*). Update: now that 7* cards are here, a max T-Level of a 7* card is 10. As you can see, it works almost exactly the same as Faction Cards, but for Types.

T-Level Bonus Stat
0 1
1 1.005
2 1.01
3 1.015
4 1.02
5 1.025
6 1.03
7 1.035
8 1.04
9 1.045
10 1.05
11 1.055
12 1.06
13 1.065
14 1.07
15 1.075
16 1.08
17 1.085
18 1.09
19 1.095
20 1.1
21 1.107
22 1.115
23 1.122
24 1.129
25 1.137
26 1.144
27 1.151
28 1.159
29 1.166
30 1.173
31 1.181
32 1.188
33 1.195
34 1.203
35 1.21
36 1.217
37 1.225
38 1.232
39 1.239
40 1.247
41 1.254
42 1.261
43 1.269
44 1.276
45 1.283
46 1.291
47 1.298
48 1.305
49 1.313
50 1.32
51 1.33
52 1.339
53 1.349
54 1.358
55 1.368
56 1.377
57 1.387
58 1.396
59 1.406
60 1.415
61 1.425
62 1.434
63 1.444
64 1.453
65 1.463
66 1.472
67 1.482
68 1.491
69 1.501
70 1.51
71 1.513
72 1.516
73 1.519
74 1.522
75 1.525
76 1.528
77 1.531
78 1.534
79 1.537
80 1.54
81 ×1.666
82 ×1.668
83 ×1.669
84 ×1.671
85 ×1.673
86 ×1.675
87 ×1.677
88 ×1.678
89 ×1.68
90 ×1.682
91 ×1.684
92 ×1.686
93 ×1.687
94 ×1.689
95 ×1.691
96 ×1.693
97 ×1.695
98 ×1.696
99 ×1.698
100 ×1.7

2. Zoro’s character graphic will be edited.

3. Enemy characters will now glow red before they use a special move.

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